Progress to report on Bouncy Ball NG. The home stretch! Everything is implemented, and just doing a little more testing before posting to the app store. I’m very happy that the Horipad Ultimate also works on my Mac. iPhone X and Apple TV gave me the most trouble.
Much progress to report on Bouncy Ball NextGen, the iOS/macOS port of Bouncy Ball for the Color Computer. We now have a level selection screen, menu and game sounds, and the timer has been implemented.
I just discovered CxxTest, and just had to mention it. Fantastic unit test framework for C++ programs. To brush up on my C++ coding, I decided to write a simple 6809 CPU emulator, with the goal of being able to plug-in other CPU’s. This project really lends itself to the idea of unit tests. It’s very easy to test each part of the emulator, and check the results after an instruction has run.
After reading @noel_llopis‘s article Exploring the C++ Unit Testing Framework Jungle I figured I would check out CppUnit first, since I had seen it mentioned it was the standard on StackExchange.com, or at least widely used. Not sure how that is possible, given the weak documentation and complicated setup. The docs never once tell you what to include and what to link against. 30 minutes later I decided to move onto CxxTest. Glad I did as CxxTest was very simple, and I had unit tests running within 5 minutes. The true mark of a well setup project. My emulator processed it’s first instruction today, LDX #$1234. And the unit tests were right there to validate the results.